Connor is a writer on Game Rant. Hailing from the east coast of Scotland, with experience in the development and retail spaces of the industry, he uses his passion for games and Scottish charm to ...
Dave is a veteran game newswriter and has reported for a variety of outlets for over a decade, writing news, reviews, guides and more for online game sites wherever he can find them. Classic EA games ...
Ok... I'm banging my head against this SQL Command. Check it out. This works. (shortened for ease of reading)<BR><BR>SELECT [Site Table].[Site Number]<BR>From [Site ...
When you think about it, RTS games are a bit like roguelikes, in that each mission is a chance to start fresh from nothing. Recruit workers, plant down buildings, and expand as you scout out threats ...
“Welcome back, Commander.” It’s been easily two decades since I last sat in this chair, presiding over the Brotherhood of Nod’s forces. A long time. I’ve grown older but the man briefing me hasn’t ...
I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
As the data has improved in baseball — as we’ve bought bigger and better tracking machines to replace humans with stopwatches, to some extent — our metrics have improved, almost across the board.
The Command & Conquer game series has been around for nearly 15 years--arguably longer if you care to trace the game's roots back to the very beginnings. The series has come to be associated with both ...
It’s a backfield, barstool argument that has gone on for years: What’s more important, stuff or command? What matter more: sharp, hard pitches with plenty of bend, or the ability to put those pitches ...
Artificial intelligence startup Cohere announced the release of a major new language model called Command-R today, as the Toronto-based company finds itself amid a heated fundraising round that could ...
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